REVIEW · HARVARD, MIT & CAMBRIDGE TOURS
Harvard’s Secret Society: Exploration Game and Tour
Clues make Harvard feel new. This Harvard Yard experience mixes a tour, an escape-style scavenger hunt, and a story you follow clue to clue on your phone. You start at Harvard Square and work your way through a chain of landmark stops until you finish at the Harvard Lampoon building.
What I like most is that it’s self-guided, so you can avoid the usual crowd-pressure and linger where you want. I also like the structure: you’re not just walking—you’re problem-solving, which makes the space feel like a real place you can explore. One drawback to think about is that if parts of Harvard are closed on your day, you may not be able to get close to every clue location, which can make answers a little more guessy.
In This Review
- Key things to know before you go
- Harvard Yard, but play it like a story
- Price and what you get for $6.01
- Where you start and how long it takes
- Meeting and finish points
- Using the Questo app without getting stuck
- The clue route: from Harvard Square to Harvard Lampoon
- Start at Harvard Square (your first clue)
- Johnston Gate (second clue, own pace)
- Charles Sumner Statue (third clue)
- Phillips Brooks House (fourth clue)
- Holden Chapel (fifth clue)
- Statue of John Harvard (sixth clue)
- Memorial Church (seventh clue)
- Widener Library (eighth clue)
- Carpenter Center for the Visual Arts (ninth clue)
- Beck-Warren House (tenth clue)
- Harvard Crimson Building (eleventh clue)
- Finish at the Harvard Lampoon building
- If Harvard locations are closed, here’s how to cope
- Who should book this Harvard Yard game
- Should you book? My take
- FAQ
- How much does Harvard’s Secret Society cost?
- How long is the experience?
- Where does the experience start and end?
- Is this experience self-guided?
- Do I need a tour guide?
- What app do I use during the game?
- Are entry tickets included?
- What language is it offered in?
- What is the cancellation policy?
Key things to know before you go

- Self-guided, not a guided lecture: you follow phone clues at your own pace.
- A phone-based game (Questo app): you’ll use your mobile for the story and directions.
- A stop-by-stop route through Harvard Yard: Harvard Square to Harvard Lampoon, via major named landmarks.
- Plenty of time built in: breaks are allowed because you can pause and continue whenever you like.
- Low price, game-focused value: what you’re paying for is the app experience, not a live guide.
Harvard Yard, but play it like a story

This isn’t the usual “walk, listen, take photos” kind of Harvard visit. It’s a scavenger hunt with an escape-game flavor, where each stop gives you a clue, and the next clue only appears when you solve the previous one. That turns Harvard Yard from a checklist into a little adventure you can steer.
The route is also friendly for real-world touring. You can stop for as long as you like at each clue location, then continue when you’re ready. That matters because Harvard Yard is exactly the kind of place where you might want to pause for a view, a snack break, or just a moment to think.
Also, this is offered in English, and it’s set up for most travelers to participate. It’s a private experience too, meaning only your group joins in, not a mixed crowd.
One more practical point: entry tickets to attractions are listed as not needed to complete the tour. So you can plan on this being more about the walk-and-solve experience than paying add-ons.
Price and what you get for $6.01

At $6.01 per person, this price is doing something specific: it’s covering access to the phone game (on the Questo app) plus support, not a traditional guided tour. You’re effectively buying a guided experience without needing a live person to shepherd you.
Included in the experience:
- A city exploration game on your phone via the Questo app
- 24/7 customer support
- A mobile ticket
Not included:
- A tour guide
- Entry tickets to attractions (and you shouldn’t need them to finish)
I think this is good value if you like independence. You get the structure of a tour—clear starts, stops, and an end—without being stuck in a group pace. If you prefer someone explaining history out loud, you’ll likely want to pair this with another type of visit. But as a way to see Harvard Yard without feeling rushed or crowded, it’s a smart use of your time.
Across the river to Cambridge, more campus time
Where you start and how long it takes
The experience runs in a wide daily window: Monday through Saturday, 6:00 AM to 11:30 PM (with listed operating dates extending across several years). That gives you flexibility to choose a time that matches your energy level.
Typical duration is about 1 hour 20 minutes to 1 hour 50 minutes. In practice, that range makes sense because you’re both walking and solving. If you like puzzles, you may finish toward the lower end. If you take your time, double-check directions, or pause often, plan closer to the upper end.
Meeting and finish points
- Start: Harvard1400 Massachusetts Avenue, 1 Brattle St at, Cambridge, MA 02138
- End: Harvard Lampoon, 44 Bow St, Cambridge, MA 02138
It’s also set up as a private tour/activity, so only your group participates. And service animals are allowed, which is always helpful for planning.
Using the Questo app without getting stuck
You’ll want a phone battery that’s actually ready for the day. Since the whole experience is on your mobile, bring a charger plan. Once you start, the game gives you your first clue and directions to the next stop.
Here’s the key mindset: you’re not just walking from point to point. You’re moving through a story, and the clues are what keep the route flowing. That’s what makes it feel like exploring rather than marching.
Also note the format: you’re given a clue at each named location, you solve it, then you get the directions to the next stop. You can stop for as long as you like at each location. That’s ideal when you want to look around on your own terms.
The clue route: from Harvard Square to Harvard Lampoon

This is a stop-by-stop route through central Harvard. Each stop is its own little moment: you arrive, you read the clue, you work out the answer, then you move on.
Below is what you can expect at each point, plus the main practical thing to watch for.
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Start at Harvard Square (your first clue)
You begin at Harvard Square, where you’re given the first clue to solve. After that, you unlock the next part of the story and directions toward the next stop.
Why this works: starting in a lively area helps you get oriented fast. You’re also likely to feel less like you’re “only going to Harvard Yard,” and more like you’re beginning a walk through the broader Cambridge scene.
Johnston Gate (second clue, own pace)
At Johnston Gate, you’ll receive the next clue. You can stop as long as you like here, then continue exploring at your preferred pace.
Practical tip: slow down enough to really read what the clue asks. If you skim, you can burn time later trying to backtrack.
Charles Sumner Statue (third clue)
Next is the Charles Sumner Statue stop. You get a new clue, solve it, and then the game guides you onward.
What I like about these statue-and-gate style stops is that they help you notice details you might otherwise overlook. Even without a guide talking to you, the clue prompts give you a reason to look closely.
Phillips Brooks House (fourth clue)
You’ll get the clue at Phillips Brooks House, again with the option to pause as needed. Then you move to the next checkpoint.
Consideration: this is a frequent pattern in the route. If you like quick wins, you’ll be happy. If you prefer slower, relaxed sightseeing, the built-in pause time makes that easier.
Holden Chapel (fifth clue)
At Holden Chapel, you’ll receive another clue to solve. Then you can take your time before continuing.
The benefit here is pacing. The game keeps you moving, but it doesn’t force you to sprint through Harvard Yard.
Statue of John Harvard (sixth clue)
Now you’re at the Statue of John Harvard. Another clue, another solution step, and the next directions appear for your next segment.
This stop is a nice mid-route anchor. By the time you reach here, you’ve already trained your brain on the game format, so the next clue moments feel more natural.
Memorial Church (seventh clue)
At Memorial Church, the game gives you the next clue. You work it out, then continue onward.
Where this shines: it helps you keep your attention on the outdoor tour experience rather than relying on a single “big moment.” Instead, the day feels like a chain of small discoveries.
Widener Library (eighth clue)
Next up is Widener Library. You’ll get a clue here and solve it to unlock your next directions.
One thing to plan for: if you can’t get close to every part of a named location on your day, you might have to rely more on what’s visible from your position. That can still work, but it changes the experience from hands-on observation to more careful guessing.
Carpenter Center for the Visual Arts (ninth clue)
Now you’ll receive the clue at the Carpenter Center for the Visual Arts. Solve it, then continue.
This stop can be a good reminder that you’re not only seeing “classic Harvard postcard views.” You’re moving through a mix of campus landmarks as part of the game’s story.
Beck-Warren House (tenth clue)
At Beck-Warren House, you’ll get the next clue. As always, you can pause as long as you like and continue when ready.
A practical approach: if you hit a clue you can’t solve quickly, don’t panic. Use the time to look around and compare what the clue is asking for. Since the tour is self-paced, you’re not ruining anyone else’s schedule.
Harvard Crimson Building (eleventh clue)
At the Harvard Crimson building, you’ll solve the next clue. Then the final segment appears.
This is a nice “nearing the end” marker. By now, you likely know how the game wants you to think, which makes finishing feel more straightforward.
Finish at the Harvard Lampoon building
You end at the Harvard Lampoon building. This is where both the story and the city exploration games end.
Why the finish matters: ending at a defined point helps you avoid the common problem of “now what?” You get a clear closure to the experience.
If Harvard locations are closed, here’s how to cope

One issue to consider is accessibility to the exact clue locations. The experience is built around named stops, but on some days, parts of Harvard may be restricted or not open to the public. If that happens, you may not be able to walk to every spot in the same way you expect.
So what do you do?
- Stay flexible with your answers when you can’t get right up to a spot.
- Treat some clues as more about context clues and less about direct access.
- Give yourself extra time instead of trying to beat the clock.
The good news: the game is designed so you can still continue at your own pace. That helps if you need to slow down and work around access limits.
Who should book this Harvard Yard game

I’d recommend this for you if:
- You like puzzle-style sightseeing and want more interaction than a standard walk.
- You want a self-guided experience that dodges crowd-pressure.
- You’re okay using your phone as the main guide.
- You’d rather spend money on the experience than on multiple attraction tickets.
I’d think twice if:
- You want a live guide to explain history and answer questions on the spot.
- You don’t like apps or you know your phone battery is often low.
- You need fully predictable access to every landmark area at every moment.
This is also a great choice for groups who like doing things together but at an individual pace within the game format, since you’re not all tied to one person’s speaking speed.
Should you book? My take
Book it if you want a playful, low-cost way to experience Harvard Yard through a structured route. The value is real: for a small price, you get a full self-guided story game with phone directions and built-in flexibility. And that combination—solving clues while exploring—can turn a familiar campus into something that feels alive.
Skip it if you’re mainly craving a guided historical explanation, or if you’re the type of traveler who hates guessing and wants every answer to be obvious from close-up access. In that case, add a separate guided tour to your day.
If you’re flexible and like problem-solving on foot, this is an efficient way to spend about 1.5 hours around Harvard—without feeling rushed.
FAQ
How much does Harvard’s Secret Society cost?
The price is $6.01 per person.
How long is the experience?
It typically takes about 1 hour 20 minutes to 1 hour 50 minutes.
Where does the experience start and end?
It starts at Harvard1400 Massachusetts Avenue, 1 Brattle St at, Cambridge, MA, and finishes at Harvard Lampoon, 44 Bow St, Cambridge, MA.
Is this experience self-guided?
Yes. It’s an app-based exploration game where you solve clues and follow directions yourself.
Do I need a tour guide?
No. The experience does not include a tour guide.
What app do I use during the game?
You use the Questo app on your phone.
Are entry tickets included?
No. Entry tickets to attractions are not included, but they are not needed to complete the tour.
What language is it offered in?
It’s offered in English.
What is the cancellation policy?
You can cancel for a full refund if you cancel up to 24 hours in advance. If you cancel within 24 hours, the amount paid is not refunded.
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